Who is it for?
Ideal for schools, colleges and youth organisations.
To increase communication and raise awareness about young bullies and targets, their lives and the daily issues each may face.
How to play
2 or 4 players take either the path of the bully or the target with each step representing an aspect of each of their lives. The pick up cards are uncontrollable events that either have a positive or negative outcome for each player. The winner is the first to complete their path.
Durable plastic coated A3 hardback gaming board, 4 playing pieces, pick up cards, coloured dice and rule sheet. Boxed.
For larger quantities please contact us